132 episodes
- Change is often uncomfortable, and editions changes are even more so. 11th Edition has brought a lot of changes, both small and large, to Warhammer 40K, and most of them have been pretty well-received. That said, there are a few things that have brought a bit of extra friction to the game, had unexpected impacts, or just aren't quite working as anticipated. In this episode, we look at three particular pain points that impact the armies we build, the tables we play on, and the missions we play. Are any of them deal-breakers? No, but if we address them now and figure out constructive ways to work with - or around - them, hopefully we can smooth them out and have an easier, better gaming experience! Also, Kevin and Richard bring a report back from GenCon!
GD Missions - https://gdmissions.app/11th
Lighter Creative Battle Mats - https://lighter-creative.com/collections/battle-mat
Support Preferred Enemies on Patreon: https://www.patreon.com/PreferredEnemies
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Music: "The Whip" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Learn more about your ad choices. Visit podcastchoices.com/adchoices - One of Games Workshop's stated goals is to bridge the gap between narrative and competitive play, and the Dominatus narrative deck is their first attempt to build that bridge. In this episode, we're going to dive into the deck and give our thoughts, along with Rob's experience with running and playing in a Dominatus league. Does the deck deliver a solid narrative experience? How well does it bring narrative and matched play together? Does it fix the issues with Crusade? How well does it handle narrative play ranging from a weekend event to a multi-month league? And what else can you do with it? Also, we discuss the July rules update, with what changes we expected, what changes we didn't, and our thoughts on the app as the primary rules distribution system.
Support Preferred Enemies on Patreon: https://www.patreon.com/PreferredEnemies
Buy Preferred Enemies merch: https://www.preferredenemies.com/merch
Preferred Enemies on BlueSky: https://bsky.app/profile/preferredenemies.com
Music: "The Whip" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Learn more about your ad choices. Visit podcastchoices.com/adchoices - It's finally here, fully playable, we've dipped our toes in, and the water is... interesting! That's right, 11th Edition is now released and we're 4 and a half (?) games in, and it's time to talk about our experiences so far. From adventures in getting an Armageddon box from the Games Workshop Citadel, learning about the various dispositions and how they play, and getting a feel for how all the small changes in 11th lead to big changes in playing, we discuss our first takes on the new edition. Also, we discuss the summer preview and the 40K products GW has coming soon!
Support Preferred Enemies on Patreon: https://www.patreon.com/PreferredEnemies
Buy Preferred Enemies merch: https://www.preferredenemies.com/merch
Preferred Enemies on BlueSky: https://bsky.app/profile/preferredenemies.com
Music: "The Whip" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Learn more about your ad choices. Visit podcastchoices.com/adchoices - 11th Edition is almost here, with less than a week before its official release! In this episode, we discuss the releases in the last two weeks, including the core rules, the faction packs, and the event guides. We delve into what's included, what's still missing, the first pre-launch errata, and our thoughts on the app-centric nature of the new edition.
Support Preferred Enemies on Patreon: https://www.patreon.com/PreferredEnemies
Buy Preferred Enemies merch: https://www.preferredenemies.com/merch
Preferred Enemies on BlueSky: https://bsky.app/profile/preferredenemies.com
Music: "The Whip" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Learn more about your ad choices. Visit podcastchoices.com/adchoices - Another year, and another Midwest Conquest is in the books! Join our hosts as we record live from Rob's dining room after the end of Midwest Conquest 2026. First We discuss the raffle army Rob painted, the GT results, and the painting competition. Then, we move onto a long discussion about the Narrative event run by Dennis and Kevin. Learn why Rob is a filthy traitor, why none of his dice were without sin, whether a Chaos Decimator can in fact revive, and why Preferred Enemy patrons win more games!
Veterans Community Project: https://vcp.org/
KU Cancer Center: https://www.kucancercenter.org/give
Support Preferred Enemies on Patreon: https://www.patreon.com/PreferredEnemies
Buy Preferred Enemies merch: https://www.preferredenemies.com/merch
Preferred Enemies on BlueSky: https://bsky.app/profile/preferredenemies.com
Music: "The Whip" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Learn more about your ad choices. Visit podcastchoices.com/adchoices
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About Preferred Enemies - A Warhammer 40K Podcast
Preferred Enemies is a podcast devoted to the Warhammer 40K miniatures wargame. We cover all aspects of the game, including painting and modeling, diving into the rules, and games both competitive and casual. Whether you're new to the universe of Warhammer 40,000 or a well-established player, we've got you covered.
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