The Raylib C Library for Game Development with Ramon Santamaria
Raylib is a lightweight, beginner-friendly, and open-source C library for game development, known for its simplicity and lack of external dependencies. It’s designed to streamline the creation of 2D and 3D games, and has an intuitive API for managing graphics, audio, and input. Ramon Santamaria is the Founder and Lead Developer of Raylib. He joins
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Anduril with Gokul Subramanian
Anduril is a technology defense company with a focus on drones, computer vision, and other problems related to national security. It is a full-stack company that builds its own hardware and software, which leads to a great many interesting questions about cloud services, engineering workflows, and management. Gokul Subramanian is Senior Vice President of Engineering
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Mamba and Software Package Security with Sylvain Corlay
QuantStack is an open-source technology software company specializing in tools for data science, scientific computing, and visualization. They are known for maintaining vital projects such as Jupyter, the conda-forge package channel, and the Mamba package manager. Sylvain Corlay is the CEO of QuantStack. He joins the podcast to talk about his company, Conda, Mamba, the
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Ableton Live with Tobias Hahn
Ableton is a music software and hardware company based in Germany. The company develops Ableton Live which is a digital audio workstation for both improvisation and traditional arrangements. The software is remarkable for successfully blending good UI design with a powerful feature set. This has made it popular with new musicians as well as professionals
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beeps and on-call for Next.js developers with Joey Parsons
beeps is a startup focused on building an on-call platform for Next.js. The company is grounded in the key insight that Next.js has become a dominant framework for modern development. A key motivation in leveraging Next.js is to create a developer-first experience for on-call. Joey Parsons is the founder and CEO of beeps, and he
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