Deno is a free and open source JavaScript runtime built on Google’s V8 engine, Rust, and Tokio. It’s designed to offer a more secure and standardized alternative to Node.js, with native TypeScript support. Deno 2.0 just released and it’s a significant update, focusing on improved compatibility with Node.js and addressing developer feedback. Some of the
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MLOps at JFrog with Bill Manning
JFrog is a DevOps platform that specializes in managing software packages and automating software delivery. One of its best known services is the JFrog Artifactory which is a universal artifact repository. JFrog is also focused on rapidly emerging needs in the MLOps space. Bill Manning is a Senior Solution Architect at JFrog. He joins the
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The Future of Offensive Pentesting with Mark Goodwin
Offensive penetration testing, or offensive pentesting, involves actively probing a system, network, or application to identify and exploit vulnerabilities, mimicking the tactics of real-world attackers. The goal is to assess security weaknesses and provide actionable insights to strengthen defenses before malicious actors can exploit them. Bishop Fox is a private professional services firm focused on
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WipEout with Dominic Szablewski
WipEout is a futuristic racing game that was originally released in 1995 for the PlayStation. The game fused fast gameplay, striking art direction, and licensed electronic music. It was a cultural phenomenon and an early showcase for 3D graphics in console gaming. Dominic Szablewski is an engineer, game developer and hacker who has released projects
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Engineering at Discord with Justin Beckwith
Discord is a popular communication and streaming platform that was originally launched in 2015. It was first popularized in the gaming space, but its user base has grown to include a broad array of communities, businesses, and social groups. Justin Beckwith is the Director of Engineering at Discord. He leads engineering for the Platform Ecosystem
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