
#12 | Scrabdackle with Jakefriend
02/1/2026 | 1h 4 mins.
Jakefriend is a solo developer from Canada. The first act from his debut game, Scrabdackle, has recently been released, and Jake was very kind in spending some of his rare spare time to talk to us about the game.Jake shared some really interesting details about the development of the game, from the concept to how he landed on the locations to how he ended up with the episodic release idea.If you would like to keep up with Jake and Scrabdackle, then you can follow him on BlueSky, or he is very active in his Discord server.Please visit Scrabdackle's Steam pageWe also have a written review of Scrabdackle on So Many Games.Many thanks to our patrons, John, Kammy, Antonia, Ruzzh and Cerys, who we are incredibly lucky to have. If you would like to see what we offer and support independent video game coverage, then please take a look at our Patreon.Correction: I mention the game is published by Fellow Traveller in the intro, but this is not entirely accurate, as Fellow Traveller is co-publishing the game alongside Jakefriend.Chapters[00:00] Intro[02:14] Jakefriend Interview[29:23] Music Break[29:50] Jakefriend Interview Part 2[1:01:57] Final Thoughts & OutroSo Many Games LinksFollow us on BlueSkyCheck out our websiteVisit our Discord serverJoin our PatreonTake a look at our LinktreeMusic by Jerden CookeMusic Clip CreditsAll clips were taken from the Scrabdackle soundtrack, composed by Jakefriend. The following tracks were used in this episode:House of Beak and BladeLand of pride and PlumageOne Bat AttitudeMany thanks to Jake for his kind permission to use these clips from the soundtrack.

#11 | AdventureX Part 2 - Old Skies Special
17/12/2025 | 1h 31 mins.
We are back with part 2 of our AdventureX coverage.This episode is very much an Old Skies special, as we talked with the composer of the game, Thomas Regin, and the writer, Dave Gilbert, while at AdventureX.We round off this episode with part 2 of our Sally Beaumont interview (who voiced Fia, the main protagonist in the game), where we delve into her recent BAFTA breakthrough achievement and what part Old Skies played in that success.A huge thank you goes to Thomas, Dave and Sally for their time and also to the organisers of AdventureX for being such great organisers and hosts.Chapters[00:00] Intro[01:54] Thomas Regin Interview[15:46] Dave Gilbert Interview[55:12] Sally Beaumont Interview[1:29:25] Final ThoughtsSo Many Games LinksFollow us on BlueSkyCheck out our websiteVisit our Discord serverJoin our PatreonTake a look at our LinktreeMusic by Jerden CookeMusic Clip CreditsAll clips were taken from the Old Skies soundtrack, composed by Thomas Regin The following tracks were used in this episode:Old Skies Main ThemeThe 80's CalledNight at the ClubTwist in TimeYou Can Play That Game

#10 | AdventureX Part One with Special Guests
03/12/2025 | 1h 27 mins.
AdventureX is a narrative adventure gaming event held annually in London, and we took ourselves along for this year's offering.Find out how we found the event and how we found the game selection, and we report on the panels that were held throughout the weekend.We also took the opportunity to interview some of the attendees and for part one of our coverage, you can find interviews with The Dark Queen of Mortholme developer Mosu, the Séance of Blake Manors Narrative Director Dave McCabe and the developer behind the 2022 coming-of-age point-and-click game Meridith Gran and to cap off the episode, I had a wonderful chat with Saly Beaumont about AdventureX and her role as Olivia D'arcy from The Séance of Blake Manor.A huge thank you goes to everyone that I talked to at the event for their time and to the organisers for being so open and welcoming.Chapters[00:00] Intro[02:51] AdventureX Impression[05:02] Mosu Interview[16:13] More AdventureX Impressions[17:29] Dave McCabe Interview[39:48] Meridith Gran Interview[56:50] Sally Beaumont Interview[1:25:18] Final Thoughts & OutroSo Many Games LinksFollow us on BlueSkyCheck out our websiteVisit our Discord serverJoin our PatreonTake a look at our LinktreeMusic by Jerden CookeMusic Clip CreditsThe Dark Queen of Mortholme – Main Theme Composed by MosuThe Dark Queen of Mortholme – Enraged Dark Queen Composed by MosuThe Séance of Blake Manor – Title Screen Composed by Clement PanchoutThe Séance of Blake Manor – Vincent Varley Composed by Clement PanchoutPerfect Tides – Main Theme Composed by Daniel KobylarzPerfect Tides – Mainland 1 Composed by Daniel KobylarzThe Séance of Blake Manor – Evelyn's Theme Composed by Clement PanchoutHeartspell – Notes Passed Composed by Dire Kitten Games

#9 | 1000xRESIST with Remy Siu
02/11/2025 | 1h 4 mins.
Episode 9 of The So Many Games Podcast finally brings not only one of the best video games created to the podcast but also its Creator Director, Remy Siu.We have an insightful conversation on the game, from Remy's goals at the start of development to its incredible narrative, visuals and soundtrack.We finish up with some wonderful questions from the community, with much thanks to Matt, Dave and Steven for submitting them.We would also like to thank Fellow Traveller for arranging the interview with Remy. We are very grateful for all their help and assistance.Remy Siu LinksBlueSkySunset Visitor Website1000xRESIST on SteamChapters[00:00] Intro[02:36] Remy Siu Interview[1:00:36] OutroSo Many Games LinksFollow us on BlueSkyCheck out our websiteJoin our Discord serverTake a look at our LinktreeMusic by Jerden CookeThe music clips used in this episode come from the 1000xRESIST soundtrack by Line Katcho, Drew Redman, and guest songwriter Alex Mah.

#8 | Hollow Knight: Silksong
01/10/2025 | 1h 39 mins.
We break from the usual format to bring you a deep discussion on one of this year's biggest games, Hollow Knight: Silksong.Jason is joined by fellow So Many Games writers Matt and Erik to share their experiences of their playthroughs of the game. We delve into most aspects of the game in our discussion, from our expectations. coming into the game to our favourite locations, mechanics, its difficulty level and a meaty chat on the game's bosses.Although we split this episode into two, with the second part dedicated to a heavy spoilery discussion, some very light spoilers did creep into the first part; such was our enthusiasm for the game.Make sure to stick around to the very end of the podcast, as this episode debuts us playing adverts from our content creator friends. You may discover your next favourite podcast!Check out our written review of Hollow Knight: SilksongTake a look at Matt's podcast, Bit Harmony and Erik's podcast, Pages of PlayChapters[00:00] Intro[06:34] Hollow Knight: Silksong[43:49] Musical Break – Moss Grotto Composed by Christopher Larkin[44:30] Music Break – Hollow Knight: Silksong Spoilers Chat[1:36:31] OutroSo Many Games LinksFollow us on BlueSkyCheck out our websiteJoin our Discord serverTake a look at our LinktreeMusic by Jerden CookeThe music clip used in the break is Moss Grotto from the Hollow Knight: Silksong soundtrack composed by Christopher Larkin



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