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Full Time Game Dev

Thomas Brush
Full Time Game Dev
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  • Jake Birkett: Making Indie Games For 20 Years, Unity vs Custom Engine, Indie Survival | Ep. #051
    I chat with the Jake Birkett about how he survived as an indie for decades.► Check out Viverse: https://viverse.com/BRUSH► Check out Forbidden Solitaire: https://store.steampowered.com/app/3414580/Forbidden_Solitaire/► Learn how to make a game studio from your bedroom, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures
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    1:24:53
  • Stirling Rank: How He Sold 9 Million Copies Of His Game, 8 Years Of Dev, Unity v Unreal | Ep. #050
    I talk with Stirling Rank about his game Ready or Not, and how he sold 9 million copies...► Check out Bezi► Play Ready or Not► Get 50% off Full Time Game Dev for the next several days
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    1:05:30
  • Julian Ball: Releasing His 8 Year Dream Game (& How It Went), Staying Motivated, Burn Out | Ep. #049
    I chat with Julian Ball about his 8 year project, and he reveals his final launch numbers...► Play ⁠Len's Island⁠► Get 50% off Full Time Game Dev► Wishlist Twisted Tower
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    1:05:45
  • Fredrik Präntare: How He Sold Millions Of Copies, Solo Dev vs. Team, 3 Years On 1 Game | Ep. #048
    I chat with Fredrik Präntare about how he sold millions of copies of his game. ► Check out Bezi► Follow Fredrik
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    1:10:28
  • DevDuck: Switching To Godot, Making Games Alone, 5 Years On 1 Game, Staying Motivated | Ep. #047
    I chat with the popular game dev YouTuber DevDuck about his 5 year project, working completely alone in Godot.► Check out Xsolla► Follow DevDuck
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    1:18:28

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About Full Time Game Dev

Discover how you can make independent games from the comfort of your own home. Listen to stories from Thomas Brush and his guests, all indies making a full time living making their own indie games. Please subscribe, leave a review, and check out our free game kit, courses, and more (links in the episode descriptions)!
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