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Fun Problems

AJ Brandon and Peter C. Hayward
Fun Problems
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5 of 65
  • #63 - A Week in the Life of a Game Designer
    Join Peter and AJ as they take you behind the curtain to explore a week in the busy life of board game designers. They share their daily routines, challenges, and the creative processes involved in crafting engaging board games.  Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod
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  • #62 - Audience Sell-Sheets 3
    AJ Brandon, Alex Cutler, and Peter C. Hayward explore what makes an effective sell sheet, providing feedback on listener-submitted examples. Throughout the discussion, they offer actionable advice on how to improve clarity, visual hierarchy, and focus in order to capture the interest of potential publishers.  Sell Sheets: https://tinyurl.com/43r9h7dz Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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  • #61 - Amazing Board Game Hooks
    Today we follow up on an exercise of developing hooks we gave to our community by highlighting the very best we've seen shared in our discord. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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  • #60 - An Entire Episode About Drawing Cards
    What is says on the tin. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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  • #59 - The Best Design Advice on the Internet – Part 5
    The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is part 5 of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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About Fun Problems

Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
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