This week on Dev Heads, JM8, Tina, and Mikee chat about the tough road that MMOs find themselves on. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
Is Gaming Hardware COOKED in 2026? | Dev Heads
24/1/2026 | 1h 34 mins.
This week on Dev Heads, JM8, Tina, and Mikee chat about the state of gaming hardware in 2026. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
The Game Awards Were... Weird | Dev Heads
20/12/2025 | 2h 3 mins.
This week on Dev Heads, JM8, Tina, and Mikee close out 2025 by chatting about The Game Awards. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
PUBG Creator Spills the Beans on His New Titles (ft. Brendan Greene) | Dev Heads
29/11/2025 | 1h 44 mins.
This week on Dev Heads, JM8, Tina, and Mikee are joined by Brendan Greene (PlayerUnknown) to chat about his new projects. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
Is Pokemon Stagnating? | Dev Heads
18/10/2025 | 2h 10 mins.
This week on Dev Heads, JM8, Tina, and Mikee dig deep into the current state of the Pokemon franchise. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
Dev Heads brings together three hosts from the indie, AA, and AAA segments of the games industry, offering a panoramic view of game development. Join JM8 (The Bog, [REDACTED]), Tina Sanchez (Call of Duty, Apex Legends, God of War: Ragnarok) and Michael "Mikee" Tsarouhas (Insurgency, Insurgency: Sandstorm, Onward) fortnightly as they bridge the gap between different scales of operation, with topics that reveal the inner workings, struggles, and successes of developing games at each level.