Path of Exile 2 is taking another massive step forward with Return of the Ancients and I sat down with Jonathan Rogers to talk about the future of the game, the redesigned endgame, new bosses, build planner tools, ocean exploration, uniques, cosmetics, and the road to 1.0. We also discuss how player feedback is shaping development, why Grinding Gear Games felt the endgame needed major changes, and what still needs to happen before full release. This update genuinely feels like Path of Exile 2 becoming a complete experience.
(00:00) Introduction
(01:14) Endgame Decisions
(03:37) Atlas Debate
(06:39) Ocean Exploration
(07:35) Build Planner
(10:14) What He's Been Playing
(11:17) The ARPG Council at GDC
(12:21) Are ARPGs Healthy?
(14:21) Favorite Bosses
(15:14) That One Boss' Design
(17:05) Who To Tame First
(17:57) Monk Build
(18:50) 1.0 Update
(21:07) What's left to get to 1.0
(23:02) Reaction Prediction
(23:49) Runic Ward
(24:46) Market Pricing
(25:49) Group Questions