What if combat was less about hitting your opponent, and more about circling around them at very high speeds? Ace Combat 4 is one of the genre standards for the dog-fighting genre. There aren't that many games in there, so when people like one it generally stands out. But is there enough there to entertain the non-fan of the genre? And how did they manage to add an alternate reality plot to this?
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42:15
476: Resident Evil 6 (Part 2)
Time to join Chris, Sherry and Jake, and Ada, as they do the same shit Leon did last episode.
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1:41:30
475: Resident Evil 6 (Part 1)
How many zombies is too many zombies? Probably about one campaign of Resident Evil 6. Prepare to be worn down until you don't like this pretty good game with the sheer amount of content it offers.
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2:17:00
474: Satisfactory
Do you dare to feel satisfied? Build a dream factory on a mostly uninhabited alien planet. Build it again once you realize how much more efficientiely you could do it.
This week we are joined by special guest Ben Merkel from the Level, since the game takes hundreds of hours to properly play. Rest up, Gary.
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2:22:06
WOFF Dispatch Roundup Q2 2025
Our cup runneth over with questions. Here are your spilled questions.
Watch Out for Fireballs! is a game club podcast that covers video games from every era, from retro to newer releases, indie to AAA. Each week we dive deep into the game's mechanics and narrative to figure out what works and what doesn't. Hosted by Gary Butterfield and Kole Ross, this show has been going since 2011. New episodes every Thursday. For full versions of our premium episodes, back us at patreon.com/duckfeedtv!