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Roleplay Rescue

Che Webster
Roleplay Rescue
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  • The Play's The Thing
    I don’t want to say this out loud, because it feels so final and unlikely, but this is the last planned episode of Roleplay Rescue. After seven years, what is there left to say? Well, uncounted things and many topics as the hobby moves forward and ideas still percolate through my consciousness, BUT…The truth is that producing the podcast is a big investment in time and energy. Do I want to make a podcast or would I rather run some games? The playing of these games is far more important to me than talking about them, even if those two things do go hand-in-hand. And so it’s time to press pause and admit that just because you’ve been doing something for a long time it doesn’t mean that you can’t stop.Big thanks to the callers today - Jason C and Matt C - your message are appreciated and, at heart, spurred some of the things I want to talk about!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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  • Reorientation
    This episode arose after 12 weeks of conversations and not recording a more personal episode during those 3 months. Here you'll catch up with what I've been doing since April, hear three great messages from listeners and the replies they spark from me, and get the lowdown on what's coming this summer on Roleplay Rescue.Big thanks to the callers - Matt, Jason C, and Pat. Big thanks to you for listening in.Blogs mentioned in the show include...The Alexandrian "Roleplaying Games versus Storytelling Games":thealexandrian.net/wordpress/6517/roleplaying-games/roleplaying-games-vs-storytelling-gamesThe Alexandrian "Art of Rulings":thealexandrian.net/wordpress/4238/roleplaying-games/the-art-of-rulingsGame on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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  • Scenario Design with Simon Williams
    This one’s with a familiar guest - Simon Williams - in which, as it turned out, Simon interviewed me on the question of Scenario Design: how do I do it and what approaches do I take? Simon is a British artist and illustrator, and also the creator of the Legend of The Bones podcast, a hybrid Solo Old School Dungeons and Dragons actual play and dark fantasy audio drama.Through several conversations, both on and off air, Simon and I have become friends and this chat wasn’t really slated for airing but I had clicked record. I’m really glad that I did record the chat because it was an hour during which Simon’s questions led to me working out and explaining a process that I’ve developed over the past couple of years. Big thanks to Simon for asking the questions and sharing his own thoughts, but also for letting me record and share it with you.Game on!Legend of the Bones podcast:Legend of the Bones Podcast — Apple Podcasts OR https://podcasts.apple.com/gb/podcast/legend-of-the-bones/id1622036301Legend of the Bones | Podcast on Spotify OR https://open.spotify.com/show/2HIuUxGzBtQLdGgPWRwjkg?si=0e438637d0854b09&nd=1&dlsi=57a5f90b55a148d1Legend of the Bones website: Legend of the Bones OR https://legendofthebones.blogspot.com/Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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  • Wild Magic with Clarke Peterson
    My guest today is Clarke Peterson from Speaks and Spells Publishing, the author of several 5th Edition compatible products including Venture Forth, The Arcane Exterminator, and Secrets of the Selkies. The work he has been doing has been focused on Level Up: Advanced 5th Edition, and he has also contributed regularly to EN Publishing's monthly periodical for the system, the Gate Pass Gazette.Clarke is currently working to launch a Kickstarter for Wild Magic Reimagined, the most versatile and dynamic system yet for adding wild magic to anything and published under the ORC license. This was a really interesting conversation for me: on the one hand, I get to talk to an up-and-coming designer about their 5e-related project; on the other hand, I had the privilege of discussing some more personal and practical issues from the perspective of someone perhaps 30 years younger. What I discovered was fascinating, heartening, and very encouraging. The first half of the chat is about the guest and the project, but we veer into deeper and more personal waters at around the 30 minute mark. I hope you enjoy what he had to say.Big thanks to Clarke for coming on the show!Check out Wild Magic Reimagined: presale.speaksandspells.com/Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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  • Story Divide Feedback
    This one is all about the call-in feedback for the discussions I recently shared with Anthony, aka Runeslinger, from Casting Shadows on the topic of the Story Divide. More specifically, these messages largely relate to the longest episode ever - S15 Ep9 What are Roleplaying Games - in which we discussed the emergence of the Story Divide through the lens of what game designers were writing in their books.Big thanks to Anthony, aka Runeslinger, for adding his responses to this call-in episode. Thanks also to JonM, Jason C, Carl D, Wiebe, Bob, and BJ for the calls this episode… and also to Marnie for the encouragement. Without you all, this discussion wouldn’t happen and my thinking wouldn’t have been stretched even further. Thank you!Game on!Casting Shadows: castingshadowsblog.com/The Accidental "Lie" in RPGs:castingshadowsblog.com/?p=13470Lucifer's Lexicon: On RPG Concepts and Terms: castingshadowsblog.com/2025/04/28/lucifers-lexicon-on-rpg-concepts-and-terms/The Alexandrian: Roleplaying Games versus Storytelling Games:thealexandrian.net/wordpress/6517/roleplaying-games/roleplaying-games-vs-storytelling-gamesRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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About Roleplay Rescue

Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a working adult. Hosted on Acast. See acast.com/privacy for more information.
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