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Roleplay Rescue

Podcast Roleplay Rescue
Che Webster
Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a wo...

Available Episodes

5 of 396
  • Dungeoneer with Simon Williams
    This episode emerged from a Zoom call I shared with today’s guest which he was gracious enough to allow me to record and share. The episode is as simple as that: a recorded chat in which we catch up and then start to talk about Dungeoneer, also known as the Advanced Fighting Fantasy RPG from 1989.My conversation is with Simon Williams, a British artist and illustrator as well as being the creator of the Legend of The Bones podcast, a hybrid Solo Old School Dungeons and Dragons actual play and dark fantasy audio drama. Simon opens the conversation with a bold claim - the one you heard at the top of the show - and we explore the idea of using the Fighting Fantasy rules for developing our own Otherworld-immersed games.Big thanks to Simon for coming on the show and letting me share it largely unedited. I hope you find his enthusiasm as infectious as I did.Game on!Legend of the Bones podcast: Legend of the Bones Podcast — Apple Podcasts OR https://podcasts.apple.com/gb/podcast/legend-of-the-bones/id1622036301Legend of the Bones | Podcast on Spotify OR https://open.spotify.com/show/2HIuUxGzBtQLdGgPWRwjkg?si=0e438637d0854b09&nd=1&dlsi=57a5f90b55a148d1Legend of the Bones website: Legend of the Bones OR https://legendofthebones.blogspot.com/Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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  • Dungeons & Newbies with Johnn Four
    This episode emerged from a Zoom call I shared with today’s guest which he was gracious enough to allow me to record and share. The episode is as simple as that: a recorded chat in which we catch up and then start to talk about a question I raised: what would you do if you had a new player to add to your existing roleplaying group?My conversation is with Johnn Four, the founder of RoleplayingTips.com which began as a GM tips newsletter back in the late 1990s. Johnn is perhaps best known for the 5 Room Dungeon, even though throughout the years, Johnn has published a GM advice column in Dragon Magazine, several books about how to improve your GMing, and continues to write on the topic of running better games. Big thanks to Johnn for allowing me to share this largely unedited conversation!Game on!Role Playing Tips for Tabletop Game Masters: roleplayingtips.com/ OR https://www.roleplayingtips.com/Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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  • New Frontiers
    Back at the beginning of 2025, I decided that I wanted to double-down on my mastery of GURPS as the roleplaying game system that I actually consistently enjoy. Alongside that I decided that I wanted to take on the challenge of developing my own science-fiction space-based game. This would involve creating a sector of space and working out the basis for different approaches to SF play within it. With a month of anxious dithering behind me, I found inspiration while sitting with the face-to-face group prior to continuing our current Cthulhu investigation: one of the players expressed, not for the first time, a desire to play something SF. Given my realisation that I have transitioned towards a more improvisational style at the table, I determined that it would be fun to create a framework within which we might play.This episode is drawn from the play notes that I made one Sunday in February 2025, which were then posted on the Roleplay Rescue blog at roleplayrescue.com. Why share them here? Well, firstly they turned out to be a truly enlightening series of notes for me as a potential science-fiction GM, unlocking many of the doors to playing SF that I had experienced being closed tight ever since my earliest experiences with Traveller in the late 1970s and early 1980s.Big thanks to Carl D and Brian for taking the time to record some messages.Game on!New Frontiers Map:https://roleplayrescue.com/2025/02/06/new-frontiers-part-v/Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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  • Voices From The Abyss
    This one’s filled with the voices echoing out the of Abyss - in other words, it’s a call-in episode. These all stacked up from the 4th December 2024 into 2025, so there’s plenty of good comments, questions, and ideas to hear.I love to hear from you because it encourages me. Without your voices - the listener’s feedback - it would feel a very empty and dark abyss to be shouting into. Big thanks in advance to Jon, Simon, Wiebe, Matt, Karl R, Michael, Andrew, and Carl D for taking the time to record me a message. Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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  • More Playful Prep
    What if prep didn’t have to feel like work? What if there were ways in which we could be more playful with our prep? Would that transform the way in which we feel about being the GM?Following a call-in from listener Jon M, who was responding to some comments in GMJ #270, I was inspired to comment on the topic of making prep less like work and more playful. Big thanks to Jon for the call-in!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
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About Roleplay Rescue

Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a working adult. Hosted on Acast. See acast.com/privacy for more information.
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